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Amit Ajwani's avatar

loved this.

the statistic you mention is a funny one, because it was likely only observed in retrospect. at the time of each idea, it probably felt like *the one.* that's how it should feel, or we need to make it better until it does feel that way.

also, it is incredibly easy for us builder types to get caught up in "rationalization" or "cope," i noticed this a lot during sf1 lol. any justification of a decision we make that clearly does not take us closer to our goal is pretty much always cope.

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